

- #Age of conquest iv no open gamerooms found how to#
- #Age of conquest iv no open gamerooms found mac#
- #Age of conquest iv no open gamerooms found windows#
Incognito Games: invitation buttons are now gone (to prevent inviting friends).unread notifications or no actions entered. End Turn Dialog: now shows what's missing, e.g.GUI/In-Game: the random Inquires tab is now hidden if not actually used, i.e.GUI/In-Game: slightly shrunk the top/center in-game GUI to increase map view!.GUI/In-Game: dialogs updated with new look.
#Age of conquest iv no open gamerooms found how to#
GUI: re-arranged the multiplayer create/join game screens to make it more clear how to play multiplayer (hopefully?).Removed clutter, increased space and improved centering. I forgot to optimize for PORTRAIT orientation), go and change the screen to landscape orientation and it should work as before. Please note, if there are some popups/etc. Portrait Orientation: the game now fully works in portrait orientation.Random Inquires: now disabled by default, even for single player matches (for now).AI Fixes: division by 0 could cause the AI not to execute certain orders and not move at all during a turn.The setup has changed so existing diplomacy is honored as long as not every nation is assigned to a team. Existing diplomacy settings were not honored. Diplomacy (setup): during game setup, if a scenario had teams, all teams and non-team nations would be at war with each other by default when the game starts.The crashes should be gone for those cases.
#Age of conquest iv no open gamerooms found windows#
#Age of conquest iv no open gamerooms found mac#
Admin Guide: additional information added regarding MAC spoofing.Translations: latest translations added - Thanks :-D.Cheating: additional checks added to detect players using multiple accounts via MAC spoofing.Server: bugfix for NTP-time sync (a) will continue trying and (b) find better match.Should respond quicker now depending on server load (Jetty config updated). number of slow games increased to 1024 (from 512) for the official longhaul server. Reduced memory usage an less file and networking I/O. Serializer: redundant versioning removed.Map Loading: improved map loading by correctly skipping unused parts of a map bundle (e.g.However, by uploading, for obvious reasons, you permit for your assets to be used within the context of the game. assets that have been created by a player, it means that the copyright stays with the player. Guide/Modding: clarification added, i.e.Guide: copyrighted materials and what you can use further explained.Guide: Keyboard shortcut list updated, i.e.for very long texts that don't show properly). Now also allows dragging using 2-fingers. GUI/Touch Screen: zooming and dragging of map improved.GUI: dropdown list now always scrolls to the selected item if any.Please note, this functionality is only available for games that were in progress (i.e. Game Deletions: games deleted by mistake/malicious intent, can now be restored by the moderator team.Please keep the game fair for everyone and behave appropriately or else. Banned Players: banned players are now prevented from continuing their existing games.Incognito Games: ONLINE status is hidden while playing an incognito/anonymized game to reduce likelyhood of finding the player.Keyboard Shortcuts: they following keys are now available while in the city listing while a city is selected: 'G'=InauGuration Festival, 'H'=Happiness Festival and 'F'=Fertility Festival.Province Listing: there are now quick-access buttons for Inauguration, Happiness and Fertility Festivals (less clicks).Game Links/Listing: there now is a popup that shows additional details to a game before going to the actual game.Clans: custom clan ranks/naming implemented.AI Messaging: a set of pre-defined messages can now be sent to the AI.
